Cities: Skylines 2 Hotfix 1.0.14f1 Patch Notes, Improvements in Cities: Skylines 2 Hotfix 1.0.14f1 Update

Cities: Skylines 2

Cities: Skylines II is a new city-building game launching in 2023. It is produced by a company called Colossal Order and sold by Paradox Interactive. The game is a follow-up to the original Cities: Skylines and features a host of improvements. It makes the cities you can create much larger and the population in the game more realistic.

There’s also better flow in the game, which means it’s easier to control. The game first released on PC on October 24, 2023, and they plan to release it on PlayStation 5 and Xbox Series X/S in 2024. People who have written about the game rave about how it plays, but they also say they don’t like that it requires a powerful computer to run properly and has some technical issues.

Cities: Skylines 2 Patch 1.0.14f1 Patch Notes

The folks at Colossal Order have been hard at work on Cities: Skylines 2. They release updates every week to make the game run better and fix any issues. The latest update patch 1.0.14f1 is like the last of these weekly updates. This suggests they will now be working on larger fixes rather than a large number of small fixes.

Bug fixes and improvements:

  • Reduce the occurrence of texture resolution drops
  • Fixed the issue where the in-game display is black when playing offline
  • Fixed unwanted clothing changes
  • Fixed an issue where the “garbage accumulation” warning notification icon was not deleted after garbage collection
  • Fixed an issue where citizen models changed when characters entered and exited buildings
  • Citizens are more likely to park their cars on construction plots than on the roadside
  • Fixed multiple pathfinding bugs and general improvements
  • Improved calculation accuracy for pickup trucks installed in parking lots
  • Fixed a bug that reset route visibility when changing the Transport Overview Panel tab or transport type
  • Fixed bugs and optimized air pollution, especially on the Tampere map
  • Added “Under Construction” section and progress bar to generate SIP (selected info panel)
  • Hide other SIP parts until building construction is complete
  • Added button to toggle visibility of entire row list at once
  • Balance parking building construction and maintenance costs, electricity and water consumption, trash accumulation, XP rewards and workplace
  • Expand the coverage and effectiveness of passive services in primary schools, clinics, hospitals, fire stations, fire stations, police stations and police headquarters
  • Balance between processing capacity and sewage discharge volume of additional treatment devices in sewage treatment plants
  • Fixed an issue where coverage was not fully displayed in green when placing a police station
  • Adjust terrain cliff texture tiling and detail texture values
  • Fixed padding issue in main menu
  • Fixed Japanese UI layout issue
  • Update credits

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Cities Improvements: Skylines 2 Patch 1.0.14f1 Update

In the latest update for Cities: Skylines 2 called Hotfix 1.0.14f1, several improvements have been made to make the game better. One big change is their focus on ensuring that in-game images remain sharp and don’t become blurry. They also fixed an issue where playing the game offline would sometimes result in a black screen. Everything is now resolved, making the game play smoother.

Another thing they did was fix the look of the clothes in the game. Previously, there might have been some weird costumes, but this has been addressed. Plus, they made sure that the in-game warning sign for too much trash disappears when the trash is collected, so it doesn’t linger around unnecessarily.

In addition to these fixes, the developers have also made the game more accurate in determining where cars can be parked. They’re also working on improving how paths are found in the game and making the game better able to calculate pick-ups and drop-offs from parking lots. The update also brings some changes to the game’s look, such as fixing texture issues on cliffs and making sure the menus look clean without any weird gaps.

Cities: Skylines 2 gameplay

In Cities: Skylines 2, you become a city planner and are given a piece of virtual land to build your dream city. It starts with paving roads, areas for homes and businesses, and all basic services such as water and electricity. The game lets you decide city rules, such as taxes and special laws, that determine how your city develops and make money to continue growing.

At first, you are limited to a small area, but as your city achieves goals, you can purchase more land to expand. Unlike its predecessor, in Cities: Skylines 2 you can build a city over a vast area, almost like a real big area. Plus, there’s no set limit to how many people can live in your city, just as many as your computer or console can handle. The game also adds seasons and weather that affect your city, so you might experience snow in the winter or floods in the summer. You can prepare for these disasters by setting up services.

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Cities Skylines 2 trailer

Cities: Skylines 2 Development

The development journey of Cities: Skylines 2 began when it was revealed to the world at the Paradox press conference in March 2023. The game will introduce a wealth of additional content, including eight separate downloadable packs, such as the San Francisco Set, Beach Property Asset Pack, and more, designed to enrich players’ gaming experience.

The original plan was to release the game on both PC and consoles simultaneously. However, things took a turn when the console launch was delayed to spring 2024. The change happened in late September 2023, surprising many fans who had been eagerly awaiting the game’s release on consoles. Developers at Colossal Order and Paradox Interactive made this decision to ensure a higher quality game on consoles and to optimize the console and Windows versions. They’ve even increased the minimum specs required to play the game on PC, aiming for a smoother overall experience.

One notable shift from the first game is the way mods (modifications made by players to the game) are handled. Unlike the previous provision of modules through the Steam Workshop, “Cities: Skylines 2” plans to provide modules through the Paradox Mods library to achieve cross-platform support. This decision is part of their strategy, although it has been mentioned that this modding support may not be immediately available to everyone upon the game’s initial release. Despite these changes, we guarantee that additional building style packs created by popular content creators from the first game will be available for free through Paradox Mods, giving players even more variety and customization options.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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