Fallout 76 Update 1.80 Patch Notes and Updates

Fallout 76

Fallout 76, released in 2018, stands as a notable entry in the renowned Fallout series developed by Bethesda Game Studios. Set in the post-apocalyptic wasteland of Appalachia in the year 2102, the game takes players on a unique journey as residents of Vault 76, who emerge into a desolate world seeking to rebuild and uncover its mysteries.

A departure from its predecessors, Fallout 76 introduces multiplayer gameplay to the franchise, allowing players to traverse the expansive open world together. The game’s Creation Engine provides a meticulously detailed environment, offering a fourfold increase in size compared to its predecessor, Fallout 4. Despite its ambitious scope, Fallout 76 faced a mixed reception due to technical glitches, design concerns, and a lack of compelling gameplay elements upon release.

However, the developers have diligently worked to improve the game’s experience through post-launch updates, culminating in the “Wastelanders” expansion that brought back non-playable characters, a dialogue system, and a new main story questline, adding depth and engagement to the ever-evolving Appalachian wasteland.

Fallout 76 Update 1.80 Patch Notes

Bethesda released Fallout 76 update 1.80 on August 22, 2023, for all platforms. This update marks the arrival of Season 14: Fight for Freedom. Within this update, players can anticipate a range of exciting additions, including new perks, events, and more. The official patch notes for FO76 Season 14, designated as version 1.0.85.0, detail all the fresh content and improvements that players can look forward to experiencing. 

Our latest update for Fallout 76 launches today, and it’s bringing a brand-new season, new Perk Cards, and more. Read on for a full list of patch notes for today’s update.

Update Version 1.0.85.0

Check the download sizes below for today’s patch on your platform of choice:

  • PC (Steam): 2.6 GB
  • PC (Microsoft Store): 11.5 GB
  • PlayStation: 10.9 GB
  • Xbox: 11.4 GB

Update Highlights

Perk Changes & Additions

We’ve made adjustments to the level requirements for various existing Perk cards to make them more accessible for lower level characters and added the ability to open multiple Perk card packs at once!

New Perks!

We’ve added two new Perk cards; Arms Keeper and Stable Tools!

  • Arms Keeper: Reduces the weight of Rifles. (25% / 50% / 75% per Perk card rank.)
  • Stable Tools: Automatic melee weapon durability bonus. (10% / 25% / 40% per Perk card rank.)

Season 14: Fight For Freedom

United we stand, marching towards America’s bright future! This Patriotic season includes new C.A.M.P. items, armor skins and more!

  • New Ally: Grandma Junko is on a mission to find her grandchildren… she thinks. While her memory isn’t what it used to be, she can still cook up a good old-fashioned home-cooked meal for you.
  • Presidential Power Armor Skins: Who needs Secret Service when you have Power Armor?
  • Oval Office: Create your own base of operations with the Oval Office Rug and Wallpaper.
  • Autominer Collectron: This new Collectron does all the mining for you, hunting for Ore!

Upcoming Birthday Event!

We’re celebrating five years of Fallout 76 on November 14th! Join us by completing unique Birthday Party Challenges every day in your Birthday Suit to unlock new festive rewards!

Birthday Party Challenge Event will run from November 7 to November 21.

Design Changes And Improvements

Balance

  • Encounters: We’ve reduced enemy difficulty and added more healing items and ammo to Summersville and Morgantown Airport.
  • Encounters: We’ve reduced the frequency of NPC attacks on player C.A.M.P.s.
  • Encounters : Legendary creatures no longer mutate at 50% Health to have Health regeneration, but instead have 60% increased Health.
  • Encounters : We’ve made various changes to health, resistances, and weapon damage for the following creatures: Super Mutant, Protectron, Mole Rat, Mr.Handy/Gutsy, Feral Ghoul, Scorched, Glowing One, Assaultron, Mirelurk King, Mirelurk Crab, Cave Cricket, Radscorpion, Angler, Floater Flamer, Floater Freezer, Floater Gnasher, Mutant Hound, Liberator, and Mirelurk Hunter.
  • Resistances: Protection from Acid, Electricity, and Radiation have been corrected to more accurately target the specific type of damage dealt.

Events

  • Meat Week: We’ve added a host of new rewards to Meat Week and Grahm’s vendor pool. These rewards include new C.A.M.P. décor, Plushies, and more

General

  • Free-cam: You can now use Free-cam while in Photomode!
  • Crafting : Fixed an issue with loose mods not applying in the default modification view
  • Quests : Invisible Ties now points to Momma Dolce’s instead of Vault 76 to find Liberators.

Items

  • Build Mode: We’ve renamed over 600 C.A.M.P. items for greater clarity while building.
  • Donation Box: Outside of Vault 76 there is now a donation box where you can leave presents for new players!
  • Plans: Players now have more default recipes for more options while building their first C.A.M.P.
  • Power Armor: We’ve added Level 10 versions of T-45 and Raider Power Armor.

World

  • Gilman Lumber Mill: Adjustments to the Gilman Lumber Mill location.
  • Vault 76: Replaced the Liberator bots outside Vault 76 with Ghouls.
  • Vault 76: New players will no longer receive an un-named radio station with information on Nuka-World on Tour upon leaving the Vault.

Workbench Changes

  • All workbench listings now use alphabetical sorting, and item names are standardized across all lists.
  • The “Show Unlockable” button now shows recipes you can learn through a plan, scrapping, or can purchase in the Atomic Shop.
  • 1-star legendary mods no longer show up under “Random Legendary Mods”. 2- and 3-star mods now display correctly under “Current Mods” when inspecting an item.
  • Improved the learned mod counter.

Ui

  • Daily Ops: Players will no longer receive Daily Ops notifications until Level 50.
  • Fanfare : We’ve reduced the number of pop-ups that appear when leaving Vault 76 for the first time.
  • Perks : We’ve added a “new” filter when viewing Perk Cards.

Bug Fixes & Improvements

Art & Animation

  • Art : Various fixes to C.A.M.P. items that has incorrect textures and or destroyed states.
  • Décor: Adjusted the lighting on the DEFCON sign numbers to be more consistent.
  • VFX: Various fixes to C.A.M.P. items that continued to play sound effects after being destroyed.

C.A.M.P. & Shelters

  • Building: The Blue Ridge Truck Trailer is now located in the Misc Tab.
  • Décor: Players can no longer disarm Bone Chimes in another player’s C.A.M.P.
  • Décor: The Gulper Rug is now easier to place.
  • Displays: Atomic Shop headwear can now be placed in display cases.
  • Displays: Ice Tongs can now be displayed.
  • Displays: The Free States Underarmor no longer clips into the Female Mannequin’s chest and wrists.

Challenges

  • Dailies: Blood Eagle Ghouls now count towards the Kill Blood Eagles daily challenge.
  • Dailies: Fixed various Challenges to defeat an enemy with a specific weapon that would progress when defeating an enemy with a throwable weapon instead.
  • Dailies: Weapons that have been modded to deal fire damage now correctly count towards the Deal Fire Damage challenge.

Daily Ops

  • Contextual Ammo: Fusion Cells now correctly receive contextual ammo drops.
  • Rewards: Plans that have not been learned by the Player now have priority in dropping as a reward over Plans the player has already learned.

Enemies

  • General: Fixed an issue preventing players from V.A.T.S targeting extra-large creatures at the correct distance.
  • General: Addressed an issue that allowed combat groups to persist over long distances.
  • Imposter Sheepsquatch: Fixed an issue causing the Imposter Sheepsquatch’s Area of Effect attacks dealing damage to players who are not within its range.

Environment

  • Hazards: Fixed a location of Toxic Water that was not producing radiation damage.
  • Interiors: Nuke effects will no longer appear indoors.

Events & Expeditions

  • Expeditions: Players can no longer become stuck inside the Vertibird after completing an Expedition.
  • Hunter Hunted: This event has been disabled and the radio station will no longer appear on the Pip-Boy.
  • Local Looting: Fixed an issue causing players to be unable to loot Acidic Gulper Venom using the Nearby Corpses menu during Moonshine Jamboree.
  • Moonshine Jamboree: Gulpers will no longer get stuck behind the Field Stall.
  • Moonshine Jamboree: Fixed an issue where players can fail the event when depositing venom in the final few seconds of Wave 4.
  • Moonshine Jamboree: Fixed an instance where Players could become stuck in dialogue with Moonshiner Ned.
  • Most Wanted: Robots in the Most Wanted event no longer spawn at a single point and become locked inside the outhouse.
  • Mutated Public Events: Mutated Party Packs rewarded from completing a Mutated Public Event now grants healing salves after all recipes are known.
  • Spin the Wheel: Destroying the Vim-nata Machine now correctly advances the event in a timely manner.

Gameplay

  • Fast Travel: Fixed an issue that could sometimes prevent players from Fast Travelling.
  • Fast Travel: Fixed an instance where players are shown incorrect Fast Travel information when hovering over map markers.

Items

  • Aid : Rad Scorpion Omelet and Tasty Rad Scorpion Omelet now cure Formula P.
  • Armor: The Berserker Legendary effect is now correctly giving a damage boost when no resistances are active.
  • Armor: The Unyielding Legendary effect once again provides additional bonuses when low on health.
  • Armor Mods: The Girded armor mod will no longer disappear from the players recipe list when replaced by another mod.
  • Plans: Weapons and Armor the player knows the plans to craft can now once again drop as Legendary items after defeating a Legendary enemy.
  • Plans: Players that learned the Domestic Kitchen Tables plan can once again build them.

Localization

  • General: Various localization fixes in all languages.

Perks

  • Armor: Brotherhood Recon and Metal armor chest piece Ultra-Light Build mods now require the Armorer perk.
  • Cannibal: The Carnivore Mutation now works with the Cannibal Perk.
  • Grenadier: The Grenadier Perk now applies to Gauss weapons.
  • Good with Salt: The description now accurately states that effects of the Refrigerated Backpack mod do not stack with the Good with Salt perk.
  • Gun Fu: We’ve significantly increased the damage bonus with Gun fu on all ranks.
  • Ninja: The Ninja Perk now accurately states its effects.
  • Ninja: Sneak Attacks with Melee Weapons do an additional 30/60/90% Sneak Attack Damage.
  • Taking One for the Team: Fixed an edge case in which Taking One for the Team would not apply correctly when multiple party members are hit at the same time.

Power Armor

  • Excavator : Uranium Deposits now correctly grant a +3 yield when harvesting.
  • Mods : Pneumatic mod descriptions changed to “Reduce Incoming Stagger by 25%” from “Reduce Incoming Stagger”.
  • Mods: Tesla Bracers now display their added damage in the Pip-boy Stats correctly.
  • Mods: The Blood Cleansing mod for the Power Armor Torso now correctly reduces the chance of becoming addicted to chems.
  • Rewards: Players will no longer receive Legendary Power Armor rewards from Events and Creatures until Level 20.

Stability

  • Buried Treasure: Fixed a crash that could occur during the Buried Treasure quest line.

User Interface

  • Events: When viewing the Eviction Notice Event from the map, the quest icon will no longer obscure some of the description text.
  • Dynamic Names: Applying mods to the Military Fatigues now update their name with the correct prefix.
  • Dynamic Names: Applying the Ogua Shell Backpack skin to a Backpack now correctly changes its name.
  • Fanfare : Fixed an issue where several non-legendary descriptions appeared in the UI when picking up legendary Power Armor.
  • Menus : The Fire Mode stat now shows in the transfer menu.
  • Pip-Boy: The Pip-Boy Auto Scroll Display Setting now correctly switches to “OFF” when restoring default settings.
  • Scrap All: Fixed an issue preventing players from using the “Scrap All” function at workbenches if they have a quest item from Ward in their inventory.
  • Trade: Fixed an issue where the highlighted item in the Trade menu can change while setting the price.

Weapons

  • Damage: We’ve adjusted the way Plasma gun mods deal physical and energy damage to be more in line with each other. The result is a slight boost in physical damage and a slight decrease in energy damage.
  • Laser Guns: The Sniper Rifle barrel for laser guns now correctly uses a Charging fire mode.
  • Legendary Effects: The Basher, +50% V.A.T.S chance, and Nocturnal Legendary effects are now working correctly.
  • Melee: Players can no longer attack with auto-melee weapons and sprint at the same time in 3rd person.
  • Mods: The Prime Capacitor and Prime Receiver mods for the Plasma Gun, Enclave Plasma Gun, Plasma Caster, and Gatling Plasma no longer incorrectly deal additional energy damage above the amount also added to physical damage.
  • Power Attacks: Fixed an issue causing melee Power Attacks to sometimes not register as a Power Attack.
  • Salvaged Assaultron Head: The fire mode for the Salvaged Assaultron Head now correctly states it has a charging fire mode.
  • Shotguns: Gauss Shotguns obtained prior to the Once in a Blue Moon update now adhere to the balance changes.

TRENDING

Fallout 76 Gameplay

In the post-apocalyptic landscape of Fallout 76, players embark on a daring journey to reclaim the irradiated remains of Appalachia, a land teeming with mutated creatures, hidden enigmas, and the echoes of a bygone civilization. This installment from Bethesda Game Studios introduces a novel dimension to the beloved franchise: a sprawling online multiplayer experience that redefines the way players interact with the wasteland and each other. As residents of Vault 76 emerge into this desolate world, they must navigate the challenges of survival, uncover the mysteries that lie within, and adapt to a dynamic ecosystem where their choices shape not only their individual fate but the fate of the world around them.

Multiplayer Dynamics: Forging Alliances and Challenges

  • Form squads of up to three players to traverse the unforgiving wilderness together.
  • Dive into public dedicated servers, with private servers in the pipeline, enabling tailored gaming experiences and preventing undesirable player interactions.
  • Engage in cooperative activities, conquer quests, and strategize against the threats that emerge from every corner of Appalachia.

Real-Time Action: A Revised Combat Approach

  • Departing from the traditional paused V.A.T.S. system, Fallout 76 presents real-time combat mechanics.
  • Select targets in the midst of action, heightening the tactical decisions players must make in the heat of battle.
  • Adapt your combat strategies to effectively counter the threats that range from mutated creatures to rival survivors.

Unveiling Appalachia: A Sprawling Open World

  • Immerse yourself in Appalachia, a vast open world four times the size of its predecessor, Fallout 4.
  • Encounter meticulously recreated real-world landmarks, mutated creatures inspired by local legends, and a dynamic ecosystem teeming with challenges.
  • Embark on an exploration-driven adventure as you seek to uncover the secrets of this enigmatic region.

Innovative Storytelling: NPCs and Environmental Narratives

  • Experience an initially NPC-free narrative, relying on robots, holotapes, terminals, and environmental storytelling to convey the world’s history.
  • “Wastelanders” update brings back human NPCs, dialogues, and a new main story questline, reinvigorating the depth of player interactions and engagement.

Building Civilization: Construction and Preservation

  • Develop bases across Appalachia, using the expanded building mechanics evolved from Fallout 4’s settlement system.
  • Safeguard your creations through “blueprints,” ensuring continuity and preventing the need for complete rebuilds.
  • Balance creativity and survival by constructing strongholds that withstand both the test of time and potential player attacks.

Nuclear Impact: Unleashing Devastation and Rewards

  • Harness the power of nuclear weaponry by obtaining launch codes and accessing missile silos.
  • Temporarily transform areas of the map, yielding rare loot and formidable challenges.
  • Confront the consequences of your actions as you navigate the aftermath of unleashed devastation.

Diverse Gameplay Modes: Battle Royale and Personalized Worlds

  • Engage in the “Nuclear Winter” battle royale mode set in Vault 51, where strategy and survival determine victory.
  • Embrace the “Fallout Worlds” update, offering customizable private worlds with parameters tailored to your preferences.
  • Navigate shifting landscapes and player-versus-player dynamics in your quest for dominance or cooperation.

Fallout 76 Plot

In the post-apocalyptic world of Fallout 76, the narrative takes center stage two and a half decades after the devastating Great War. Vault 76, previously sealed, opens its doors to release its inhabitants, tasking them with the colossal mission of reclaiming and repopulating the wasteland that was once the United States.

As players emerge from the Vault, they’re contacted by the Vault Overseer, who reveals a hidden directive: secure the arsenal of nuclear weapons spread across the desolate landscape of Appalachia.

This directive leads players on a harrowing journey, entangling them with factions like the Responders, whose valiant efforts to aid survivors were overtaken by the relentless Scorched a plague-inflicted horde led by formidable Scorchbeasts.

Players navigate shifting allegiances, uncover dark government secrets, and grapple with the ominous Enclave in their pursuit to quell the Scorched threat. The climax unfolds at Fissure Site Prime, where a tense showdown against a massive Scorchbeast Queen becomes the epicenter of the struggle against the plague’s dominion.

In the subsequent “Wastelanders” expansion, the narrative pivots a year after Vault 76’s emergence. Newcomers flock to Appalachia, drawn by whispers of refuge and hidden treasure. The player becomes entwined with the emergence of factions the Settlers and the Raiders both striving for dominance in this unyielding landscape.

The narrative then delves into the quest to secure a vaccine for the Scorched plague, leading players into Vault 79, where they must choose between aligning with either the Settlers or the Raiders. As the narrative unfolds, decisions about faction alliances and the reclamation of pre-war treasures shape the fate of the region, showcasing Fallout 76’s narrative depth amidst the ruins and resurgence of a world grappling with the consequences of nuclear disaster.

Fallout 76 Trailer

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