Wayfinder Patch Notes For August 30: Get the Latest Update in Wayfinder Patch Notes

Wayfinder August 30th Patch Notes

We’re excited to announce our first big patch, which includes some major stability fixes, including preventing server crashes when fighting Claws of Pyre and preventing “problems saving user data” in most cases.

This patch requires a client update and we are targeting it to go live tomorrow.

It’s important to note that this patch won’t have a ton of tweaks or bugs that you might have encountered in Early Access, as it’s locked before we go live, meaning the next patch will directly address some of the Early Access feedback.

Battle+Game

  • In Highland, the cooldown for the Night’s Maw event has been significantly reduced from 2 hours to every 60 seconds.
  • Fighting the Firewood Claws in the Highlands no longer crashes the server.
  • Repeating rifles now automatically start firing after reloading.
  • Fleas will no longer continue to spawn during Highland’s area of ​​effect events.
  • The “Arcane Accumulation” mastery will correctly increase damage based on momentum for all Executioner melee weapon types.
  • The Arcane Accumulation mastery level 3 will handle arcane energy bursts as expected for all Executioner melee weapon types.
  • “Sniper” rifle mastery correctly increases damage at long range.
  • Knockback now respects the dodge invincibility frame.
  • Echo rarity type text in the Echo menu now matches its correct rarity.

national intelligence institute

  • Nice’s “Lingering Shadow” buff icon will correctly refresh in the player HUD after stacking 3 times while active.

Kairos

  • Level 3 of Kyros’ Arcane Focus will now deal the expected additional damage.

venom

  • Venom thrusters now activate instantly and move slightly faster.
  • When using the Venom Thruster without movement input, you will no longer move sideways instead of backwards.
  • Using the Venom Thruster while ADS or blocking will no longer cause the player to move to the side.

Task

  • Players will no longer get kicked while collecting loot in the “Light the Fire” quest dungeon instance.
  • Removed the duplicate “Path of Destruction” quest name for Deepwood Holt Explorer Avala.
  • Fixed a bug where side mission XP was unintentionally scaling with the difficulty range.
  • The “Hidden Knowledge” side quest can now be completed in any Lost Sector of Aurelia, and also counts any variant of the Decoder event.

lost area

  • Known behavior that kicked players in a “problem saving user data” manner has been resolved.
  • Alternate characters will now appear on the Pathfinder model on the Expedition Rewards screen.
  • The Lost Sector’s Darkside Ambush event will now reward players with Darkstone Shards upon completion.
  • Reduced the number of enemies spawned during digging units in pits, supply raids, supply runs, chain gangs, and underground events.
  • Enemies at the end of a Lost Sector adventure will no longer spawn out of bounds and prevent the player from completing the adventure.
  • Party invitations can no longer be sent to any online player in the Lost Sector instance.
  • New musical variations added to Deep Sea (Mine Adventure).

hunting

  • Rifles can no longer transfer orbs to Husk enemies by shooting during Dread Legion hunts.
  • The number of enemies spawned in each phase of the Dread Legion hunt is reduced.
  • Bombs now explode faster when passed to enemies during Dread Legion hunts.
  • Players can no longer get stuck between hologram tiles and die while on a Dread Legion hunt.
  • Hands can now be seen rejoining the ground slam attack range warning indicator during Silver Hand hunting.
  • Fixed an issue where some hunts were awarding unexpected loot upon completion.

housing

  • Reduced the amount of resources required to craft house item recipes.
  • Players are temporarily unable to switch equipped pathfinders or weapons while in the apartment.
  • The “Trickster Artifice” artifact now has a cooldown timer and can only be interacted with by the player who owns the apartment.

localization

  • Fixed several miscellaneous text issues throughout the game.
  • Translated narration has been added to numerous missions and cutscenes.

Miscellaneous.

  • The “Magic Tower Compass” item reward from the Exalted Founder’s Pack will now appear in the player’s “Key Items” inventory.
  • 5% Bonus Tower XP earned through the “Magic Tower Compass” item.
  • Purchased Founder’s Packs will visually appear as “Owned” in the store menu.
  • Players can immediately equip a newly acquired pathfinder or weapon from the Founder’s Pack without having to move first.
  • Several Echo icons are now missing
  • Camera collision improvements added throughout the game.

Known issues

  • Players will not be rewarded with Assistant Coins after completing adventures in the Codex Hall, Pit, and Misty Forest. Players in all other zones and hunts will be rewarded with Assistant Coins.
  • Debug text is visible in the “Duplicate Binding” popup in the Settings menu
  • Some weapons have inconsistent naming across multiple menus.
  • The Survivalist “Crit Power” mastery does not increase critical chance based on the momentum the player generates.
  • The application of cost reduction for the same type of Echo is inconsistent.
  • Tracked missions may not appear in the player’s HUD and may impede mission progress.
  • The visual effects of Hero Kairos’s “Arcane Focus” ability can stay on enemies and grow in size.

Issues we’re still tracking

  • Players cannot sell accessories to Venge
  • Improved camera behavior, especially in small and confined spaces
  • Pathfinding ability fires in wrong direction
  • Solve the feedback problem using a single injected mutator
  • Teeth and Claws + Epitaph shown as Rifle

pathfinder

Wayfinders is an upcoming adventure game developed by Airship Syndicate and published by Digital Extremes that is expected to unveil its immersive world in 2023. Within the shattered realm of Evenor, a realm in chaos, the very foundations of existence are threatened. As a participant in this story, you will assume the role of Pathfinder, a single entity with the power to fight against the invading chaos.

With the support of steadfast companions, you work together to repair the rifts and restore balance to the land. The game features customizable elements, such as the mysterious Dark Dagger, allowing you to customize your journey by modifying multiple aspects, including the opponents you encounter and the trials you face. As you travel through this enchanting universe, you’ll utilize your character’s varying proficiencies, covering arcane magic, powerful melee abilities, and arcane technologies.

By teaming up with other pathfinders, you’ll guide your adventure to suit your unique style and inclinations. At every twist and turn, new revelations beckon, urging you to accumulate resources, forge powerful weapons, and awaken potential pathfinders to expand your roster. The game’s pursuit of unity transcends gameplay mechanics; connecting with other players, participating in adventures, and fortifying your nearby apartment form integral aspects of the collective narrative of working together to combat chaos.

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Pathfinding game

Slated for release in 2023, Wayfinder is an enchanting adventure game developed by Airship Syndicate and developed by Digital Extremes. This immersive game takes players into the realm of Evenor, a realm dominated by the ominous Gloom. As privileged Pathfinders, players have the power to combat this prevailing chaos as they embark on a daring expedition into the area known as the Lost Sector. The malevolent influence of the Darkness reshapes these areas into chaotic arenas, ensuring that each adventure into these mysterious realms presents unique and unpredictable challenges.

Immersed in Evenor’s vast landscape, players discover a realm ripe for endless exploration, promising a unique journey every time they play. The core mechanics revolve around character development through targeted enemy hunting, acquiring specialized crafting materials, and enhancing individual and cooperative abilities.

This open land is made up of different districts, labyrinthine dungeons, and bustling social hubs, such as the vibrant Skylight Town. This bustling place is a hub for quests, access to mysterious dark realms, and the crafting of powerful weapons and equipment. The Sphere of Darkness is the gateway to the Lost Sector, allowing players to customize challenges and rewards for each adventure.

“Pathfinder” emphasizes the deep connections between characters and their surroundings. Each unique pathfinder possesses unique abilities, from mysterious mysticism and deadly melee tactics to mysterious technical prowess, offering a kaleidoscope of potential play styles. The game seamlessly adapts to both single-player and cooperative play, promoting collaboration between three players and inspiring teamwork and synergy.

Character customization and progression are crucial as players unlock, adapt and develop their characters through the upgrade system and innovative Echo system. With an eclectic cast, immersive combat, and an ever-evolving series of trials, Pathfinder promises an engaging, immersive gaming journey that invites players to take control of the chaos and create a world that suits them. A new world of imagination.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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